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STALKER 2: How to get the strange walnut artifact | Legendary Guide

STALKER 2: How to get the strange walnut artifact | Legendary Guide

Never bleed again with one of the best artifacts in the Zone.

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THE Weird nuts is one of the best artifacts of TRACKER 2 – this strange item cures the bleeding condition when equipped and has absolutely no downside. While it doesn’t seem to do much after equipping it, it stops bleeding quickly, and that’s reason enough to equip it and never let go. It does not irradiate you when worn and slowly regenerates health over time, making it a revolutionary item for your very long adventure in the Zone. You can obtain this artifact surprisingly early in your adventure if you are willing to stray off the beaten path.

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Th Weird nuts is also extremely valuable. It’s worth 80,000 coupons, so save them for a rainy day if you ever feel like selling to a friendly faction.


Best Artifacts Guide | Strange location of nuts

THE Weird nuts is located in the Cooling towers region – you can reach this area as soon as you have unlocked the Waste region. From the Slag Heap settlement, head northeast until you reach the Cement Factory area.

  • Strange location of nuts: Go to Cooling tower region, which is available after leaving the lower area, and reach the glowing cooling tower in the northeast of the map. This is called the Fire Whirlwind Abnormal area.
  • Outside the whirlwind of fire, look for a fallen pillar this leads to a ladder. Follow this path to the center of the anomaly zone to collect the Weird nuts.

The Fire Whirl grows and shrinks, expanding a burning area around the center of the scaffolding. After climbing the first ladder, sprint across the pipe and jump to a second ladder. Go up quickly then go left, jumping the gap to reach a safety area.

Wait for the fire to expand and then recede, then quickly return through the area you just left. Cross the precarious platforms to reach the opposite side – the opposite side is also a safe area, so stand in front of the central path.

To get the Weird Nut, sprint down the central path and drop down onto the scaffolding below. After going down, look down and to the back right corner. The Weird Nut is located there. Grab it and move away from the Fire Whirl.

Reach the cooling tower Region

At the start of the game, you probably won’t have encountered the Liberty or Duty faction. The Duty Faction guards the door leading to the cooling towers area, which is the main Chernobyl nuclear power plant area of ​​the map. You can see this area on your map. Look for the two large circular cooling towers. One of them has a bright spot in the center. This is where you need to go.

Save your game and follow the roads to the northeast. As long as you don’t encounter any enemies, even early players can reach this section of the map. Duty will let you pass their military checkpoint without problem in the Cement factory region if you have not chosen your camp. It’s much later in the story that you’ll choose which faction to side with, so if you’re early in the game, enter the Cooling tower is simple.


What is the strange nut doing?

THE Weird nuts Stops bleeding buildup for the player when equipped. It will be prevent extreme bleeding And heal the playerof the hemorrhagic state in a very short period of time — this is also worth 80,000 standard coupons. The Weird Nut has no negative status issues like radiation, so there’s no reason not to carry it in one of your belt slots.

THE Weird nuts is a unique artifact with a special description – unlike the Compass Artifactwhich causes maximum radiation buildup, the Weird Nut is completely safe to wear. You can also exchange it for a stack of coupons very early in the story. There is nothing dangerous on the path to this object, just a lot of anomalies. Bring medical kits and bandages to easily progress through the anomalous area and recover this precious artifact.